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And So It Goes
Kurt Vonnegut's GHQ
Oct 20
•
Geoff Engelstein
50
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And So It Goes
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9
Shadow, Pendulum, Moon
Meaning, Conspiracies, and Truth
Sep 14
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Geoff Engelstein
9
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Shadow, Pendulum, Moon
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1
The Goldilocks Zone
Building in a sweet spot
Jul 24
•
Geoff Engelstein
16
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The Goldilocks Zone
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3
Most Popular
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Salieri
Jun 29
•
Geoff Engelstein
41
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Salieri
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12
The Devil's Plan
Oct 23, 2023
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Geoff Engelstein
8
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The Devil's Plan
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2
Sicherman Dice
Nov 26, 2023
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Geoff Engelstein
18
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Sicherman Dice
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5
CATan Scan
Apr 7, 2023
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Geoff Engelstein
23
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CATan Scan
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13
Learning Systems
Dec 10, 2023
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Geoff Engelstein
21
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Learning Systems
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9
"Is It Cake?" Mistakes
Jul 19, 2023
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Geoff Engelstein
26
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"Is It Cake?" Mistakes
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10
Latest
Top
Discussions
Salieri
In college I took a science fiction writing class taught by Joe Haldeman, author of the excellent The Forever War. For one assignment we each received a…
Jun 29
•
Geoff Engelstein
41
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Salieri
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12
Effective But Boring
I’m working on a new game design with my kids (it’s great to have the band back together!) that features special player abilities.
May 27
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Geoff Engelstein
23
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Effective But Boring
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3
UI - UI - Oh!
Skeuomorphism, Diegesis, and You
May 11
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Geoff Engelstein
13
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UI - UI - Oh!
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8
The Universe Explained with a Cookie
My new book The Universe Explained with a Cookie will be available in just a few weeks!
Apr 12
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Geoff Engelstein
5
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The Universe Explained with a Cookie
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The Sackson Auction
Sid Sackson is arguably the premier American game designer.
Apr 1
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Geoff Engelstein
20
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The Sackson Auction
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10
The Incan Gold Experiment Part 2 - The Results
In last week’s GameTek I described a thought experiment about retheming Incan Gold as a firefighting game.
Feb 27
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Geoff Engelstein
13
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The Incan Gold Experiment Part 2 - The Results
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9
The Incan Gold Experiment Part 1
This GameTek was originally broadcast in 2015. It led to a recent development that I will return to at the end and will explore in Part 2.
Feb 17
•
Geoff Engelstein
13
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The Incan Gold Experiment Part 1
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The Math and Science of Gaming
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