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Jeffrey Allers's avatar

Thanks for your honesty and humilty, Geoff. It can happen to any of us. My embarrassing moment was with my early card game Wampum. The prototype was about Native American tribes trading with each other, but the publisher made it about white settlers trading with Native Americans, and they changed one of the traded goods to "Good ol' Booze". I was in the middle of a move and glanzed at the artwork when they sent it to me, but it didn't occur to me until later, when I had more time to look at them again, that I had made a big mistake in not talking to the publisher about it. By the time I did, it was too late, the games were already being made. I was never so happy to have a game of mine go OOP (even though it got on Fairplay's top 10 list of card games and no one in Germany batted an eye about the theme). Looking back, of course, I would now enlist cultural consultants to help me with even using wampum for the theme. Everyone of us can learn, if we approach our work with openness and humility.

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