This was a really good post, Geoff! I love the squared reflections and do believe that we should always be checking the tension between "building our engine" and "gaining victory points"! I do think about legacy of impact often but not so often to make it so central that I forget to keep learning myself. What a great reminder through your own life story! I appreciate what you've done in creating books, podcasts, and articles about your knowledge in game design.
As someone 14 years ahead of you in this game of life, I think you're wise to continue "to build your engine and and keep learning." As I've gotten older I've been surprised at how many things I learned years ago are no longer true. Knowledge doesn't come with a "use by date," and I've been embarrassed more than once to be corrected when sharing some obsolete or outdated knowledge. Keeping up is starting to look like a full-time job.
This was a really good post, Geoff! I love the squared reflections and do believe that we should always be checking the tension between "building our engine" and "gaining victory points"! I do think about legacy of impact often but not so often to make it so central that I forget to keep learning myself. What a great reminder through your own life story! I appreciate what you've done in creating books, podcasts, and articles about your knowledge in game design.
Thank you!
As someone 14 years ahead of you in this game of life, I think you're wise to continue "to build your engine and and keep learning." As I've gotten older I've been surprised at how many things I learned years ago are no longer true. Knowledge doesn't come with a "use by date," and I've been embarrassed more than once to be corrected when sharing some obsolete or outdated knowledge. Keeping up is starting to look like a full-time job.
Comparing aging to a certain point to the pivot point in Dominion is nice idea. I like it.
P.S.
Proof read help: It should say "Gencon 2038".
Thanks! 2028 is actually correct - This talk was originally from 2013, not 2023. I'll be 64 in 2028. Although I wish it was 2038!