Fantastic technical writeup, super accessible and extremely interesting! I feel that hobby tabletop game ai is largely unexplored, and when it is, it's usually behind closed doors and not shared, so really thanks so much for this look into how these work. Also, being among the early digital ascension players really made me appreciate the work that went into scenario scripting, way before the advent of modern and more accessible ai.
Fascinating article. Fun to be reminded of the AI classes I took back when I was in university. Also very interesting to see advances since then. Very impressive feat getting something akin to AlphaGo to run on phones, honestly. Definitely helps to have an experience AI programmer on your team by the sounds of it.
I've actually played the Dominion app and it's honestly pretty good so clearly the AI is working as intended.
Fantastic technical writeup, super accessible and extremely interesting! I feel that hobby tabletop game ai is largely unexplored, and when it is, it's usually behind closed doors and not shared, so really thanks so much for this look into how these work. Also, being among the early digital ascension players really made me appreciate the work that went into scenario scripting, way before the advent of modern and more accessible ai.
Fascinating article. Fun to be reminded of the AI classes I took back when I was in university. Also very interesting to see advances since then. Very impressive feat getting something akin to AlphaGo to run on phones, honestly. Definitely helps to have an experience AI programmer on your team by the sounds of it.
I've actually played the Dominion app and it's honestly pretty good so clearly the AI is working as intended.