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Top 10 Unnecessary Components
and why they are necessary
Oct 28
•
Geoff Engelstein
14
13
1
Shameless Self Promotion
A semi-regular Geoff update
Oct 7
•
Geoff Engelstein
10
1
1
September 2025
Game Design Lessons From... The Emmy Awards?
Incentivizing Behavior and Emotion
Sep 16
•
Geoff Engelstein
22
6
August 2025
EMERGENCY GAMETEK POST
New Study Just Dropped
Aug 17
•
Geoff Engelstein
19
11
1
The Crew Strikes Back
A Cautionary Tale
Aug 8
•
Geoff Engelstein
27
2
July 2025
Team Rocket
Blasting off again
Jul 8
•
Geoff Engelstein
25
5
2
May 2025
Tabletop Game Designers Association
Year 1 Accomplishments
May 22
•
Geoff Engelstein
14
2
1
Grand Unified Gateway Theory
A Design Pattern
May 5
•
Geoff Engelstein
45
8
3
January 2025
Future Past
Prepping for the Public Domain
Jan 17
•
Geoff Engelstein
17
4
1
2025, Triangles, and You
Happy New Year!
Jan 5
•
Geoff Engelstein
25
1
December 2024
Copy Paste
What constitutes plagiarism in game design?
Dec 12, 2024
•
Geoff Engelstein
30
7
2
October 2024
And So It Goes
Kurt Vonnegut's GHQ
Oct 20, 2024
•
Geoff Engelstein
56
11
6
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