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Future Past
Prepping for the Public Domain
Jan 17
•
Geoff Engelstein
11
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Future Past
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3
2025, Triangles, and You
Happy New Year!
Jan 5
•
Geoff Engelstein
17
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2025, Triangles, and You
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December 2024
Copy Paste
What constitutes plagiarism in game design?
Dec 12, 2024
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Geoff Engelstein
22
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Copy Paste
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7
October 2024
And So It Goes
Kurt Vonnegut's GHQ
Oct 20, 2024
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Geoff Engelstein
54
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And So It Goes
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9
September 2024
Shadow, Pendulum, Moon
Meaning, Conspiracies, and Truth
Sep 14, 2024
•
Geoff Engelstein
10
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Shadow, Pendulum, Moon
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1
July 2024
The Goldilocks Zone
Building in a sweet spot
Jul 24, 2024
•
Geoff Engelstein
16
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The Goldilocks Zone
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June 2024
Salieri
In college I took a science fiction writing class taught by Joe Haldeman, author of the excellent The Forever War. For one assignment we each received a…
Jun 29, 2024
•
Geoff Engelstein
42
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Salieri
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12
May 2024
Effective But Boring
I’m working on a new game design with my kids (it’s great to have the band back together!) that features special player abilities.
May 27, 2024
•
Geoff Engelstein
24
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Effective But Boring
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3
UI - UI - Oh!
Skeuomorphism, Diegesis, and You
May 11, 2024
•
Geoff Engelstein
13
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UI - UI - Oh!
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8
April 2024
The Universe Explained with a Cookie
My new book The Universe Explained with a Cookie will be available in just a few weeks!
Apr 12, 2024
•
Geoff Engelstein
5
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The Universe Explained with a Cookie
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The Sackson Auction
Sid Sackson is arguably the premier American game designer.
Apr 1, 2024
•
Geoff Engelstein
20
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The Sackson Auction
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10
February 2024
The Incan Gold Experiment Part 2 - The Results
In last week’s GameTek I described a thought experiment about retheming Incan Gold as a firefighting game.
Feb 27, 2024
•
Geoff Engelstein
13
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The Incan Gold Experiment Part 2 - The Results
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