GameTek

GameTek

Home
Archive
About

Sitemap - 2023 - GameTek

Learning Systems

Sicherman Dice

The Beauty of Games

The Battleship Bet

The Devil's Plan

Collective Intelligence

Missing Persons

The Many Faces of Victory

Telling Fibs

Saturday Shill

"Is It Cake?" Mistakes

The Graph of Con-nection

Take It Away

Who Are You - Correction

Who Are You?

Method of Loci

Unfair Fairness

Transition Rituals

The Wrens of WATU, or How Women Wargamers Helped Win World War II

Three is a Magic Number

Big Brain, Small Phone - A.I. for Dominion

Colonoscopies and Board Games

What is a Game?

CATan Scan

Balance Part 2

Balancing Act

The Einstein Tile

Staggered Goal Engagement Theory

Small Chance, Big Problem

Game Design Lessons of Squid Game

Phase Transitions

Procedural Generation

A Royal Pain

What If?

Slicing Time and Space: The Value of Game Design Budgets

When Bad Things Happen to Good Castaways

Markov Chains for the Game Designer

All About That Ace

Your Friend the Hypergeometric Distribution

Power Laws and Game Design

Welcome to the Relaunched GameTek!

© 2025 Geoff Engelstein
Privacy ∙ Terms ∙ Collection notice
Start writingGet the app
Substack is the home for great culture

Share